Want to have fun while learning? You have come to the right place! These are highly motivating learning experiences that are created by incorporating intricate elements of game mechanics within serious content.
• Interesting & Fun-filled- Courses are woven around a central theme with characters and situations in a game-like environment
• Engaging- The sense of purpose embedded within the game theme keeps the learner highly engaged in the course
• SCORM Based- They run seamlessly on all SCORM LMSs - both 1.2/2004 versions
• Knowledge Checks- Knowledge checks are presented in the form of theme-based obstacles in the course
• Assessment- Formally scored assessments are part of game-based courses as well
Features | Description |
---|---|
Text: Visual | 80:20 |
Learning Objective | Knowledge, Comprehension, Application & Analysis |
Usage of Media | Animated custom illustrations & Character Animations, Scenarios |
Percentage of Interactivity | 80% of screens |
Cost | $$$$ |
• Game elements are incorporated in a regular training module
• Rewards in the form of points, badges, levels, leaderboards indicate mastery of content
• Suited for on-boarding, product innovation, collaboration, and employee wellness programs
• Training takes the form of a game
• Progress in the game indicates mastery of content
• Suited for customer service training, policy review, team building etc.
• When you want to increase the engagement levels in a course
• When a large section of the audience belong to Millennials and Generation Z
• When there is a need to impart decision making skills in real life situations
FAQs
Education has gone through a metamorphosis. Education was confined to benches in classrooms and information shared by teachers. Today, it has grown to become a powerful tool which can be accessed from anywhere and be used to make oneself knowledgeable about any topic. The previous generations could not study and play at the same time. However, education has taken a turn where playing can also be learning. The digital age has ushered in a new era of education. Now you can learn while playing games. It does not have to be a burdensome task anymore.
ViewOur client is a leading oil and gas corporation headquartered in the APAC region planning to convert their 21 day classroom training program into 8 days of training with 20 hours of elearning.
ViewOur client is a large Indian IT Services company with a global presence and best-in-class delivery centers in India and abroad. With around 11K+ employees, it mainly operates in the areas of banking, insurance, financial and manufacturing services, and media and healthcare industry.
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